nouveauté! les infernoid sont un nouveau archétype qui sort dans le booster après NECH de type feu ce sont des démons pour le moins singulier…
Infernoid Beelzebul
http://img1.wikia.nocookie.net/__cb20140916091231/yugioh/images/8/8a/InfernoidBeelzebul-SECE-JP-OP.png
Attribute FIRE FIRE
Types Fiend/Effect
Level 2
ATK/DEF 0/2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 other "Infernoid" monster from your hand or Graveyard, while the combined Level or Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
Infernoid Lucifugus
http://img2.wikia.nocookie.net/__cb20140916090132/yugioh/images/2/2b/InfernoidLucifugus-SECE-JP-OP.png
Level 3
ATK/DEF 1600/0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 other "Infernoid" monster from your hand or Graveyard, while the combined Level or Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
Infernoid Nehemoth
http://img2.wikia.nocookie.net/__cb20140916091910/yugioh/images/7/76/InfernoidNehemoth-SECE-JP-OP.png
Level 10
ATK/DEF 3000/3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other "Infernoid" monsters from your hand and/or Graveyard, while the combined Level or Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it.
Infernoid Adramelech
http://img3.wikia.nocookie.net/__cb20140916102700/yugioh/images/d/d1/InfernoidAdramelech-SECE-JP-OP.png
Level 8
ATK/DEF ???/???
Unknown effect
Overflowing Purgatory
http://img1.wikia.nocookie.net/__cb20140916093825/yugioh/images/9/94/OverflowingPurgatory-SECE-JP-OP.png
Type Spell Card SPELL
Property Field Field
During each of your Standby Phases: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). If you would Special Summon an "Infernoid" monster by its own effect, you can also banish "Infernoid" monsters you control. Your opponent cannot target "Infernoid" monsters you control for attacks, or by card effects, except the "Infernoid" monster(s) you control with the highest Level.
Awakened Purgatory
http://img1.wikia.nocookie.net/__cb20140916093632/yugioh/images/a/ae/AwakenedPurgatory-SECE-JP-OP.png
Type Trap Card TRAP
Property Continuous Continuous
During each of your Standby Phases: You can send 1 or 2 "Infernoid" monster(s) from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard.
Je sais, ce post est long, mais vous en pensez quoi vous?
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