Voici le nouvel archétype prévu en TCG, bien qu'on ne connaisse pas encore l'extension, on a déja un aperçu (flou) des carte et des effets.
Danger! Bigfoot!
Level 8 DARK Beast Effect monster
3000/0
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Bigfoot!”, Special Summon 1 “Danger! Bigfoot!” from your hand, and if you do, draw 1 card.
If this card is discarded: you can target one faceup card your opponent controls; destroy it. You can only use this effect of “Danger! Bigfoot!” once per turn.
Danger! Nessie!
Level 7 DARK Aqua Effect monster
1600/2800
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Nessie!”, Special Summon 1 “Danger! Nessie!” from your hand, and if you do, draw 1 card.
If this card is discarded: you can add one “Danger!” card from your Deck to your hand, except “Danger! Nessie!”. You can only use this effect of “Danger! Nessie!” once per turn.
Danger!? Jackalope?
Level 3 DARK Beast Effect monster
500/2000
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger!? Jackalope?”, Special Summon 1 “Danger!? Jackalope?” from your hand, and if you do, draw 1 card.
If this card is discarded: you can Special Summon one “Danger!” monster from your Deck in Defense Position, except “Danger!? Jackalope?” You can only use this effect of “Danger!? Jackalope?” once per turn.
Danger! Chupacabra!
Level 4 DARK Fiend Effect monster
1500/400
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Chupacabra!”, Special Summon 1 “Danger! Chupacabra!” from your hand, and if you do, draw 1 card.
If this card is discarded: you can target one “Danger!” monster in your graveyard; Special Summon it. You can only use this effect of “Danger! Chupacabra!” once per turn.
Realm of Danger!
Field Spell
Your opponent cannot target “Danger!” monsters you control with card effects during the turn they are Special Summoned.
Once per turn: you can target 1 “Danger!” monster you control; while you control that faceup monster and this faceup card, that monster can attack your opponent directly, also your opponent’s monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly.
Danger! Zone
Normal Trap
Draw 3 cards, then discard 2 cards, including at least one “Danger!” card, or, if you have no “Danger!” cards in your hand, reveal your entire hand and shuffle it into the Deck. You can only activate one “Danger! Zone” per turn.
c'est vraiment pas mal en l'état (si ça se confirme bien) parce que on a de tout, du control, de la spé à foison, et surtout on est jamais perdant, car du moment qu'on défausse le monstre, on a un bonus, et on pioche.
Le dernier piège à l'air vraiment pas mal (piocher 3 carte quand même + un effet de monstre "danger!" en bonus)
Source : https://ygorganization.com/hiiiiiiighwaytothedanzerzone/
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