CHIM-JP006 Dinowrestler Martial Ampelo
Level 1 EARTH Dinosaur Effect Monster
ATK 600
DEF 0
You can only use the (2) effect of this card’s name once per turn.
(1) If another “Dinowrestler” monster you control battles a monster with equal or higher ATK, during damage calculation: You can send this card that is in your hand or face-up on your field to the GY; Your monster cannot be destroyed by this battle, also halve any battle damage you would take from this battle.
(2) When an opponent’s monster declares an attack: You can banish this card from your GY; add 1 “Dinowrestler” monster from your Deck to your hand, except “Dinowrestler Martial Ampelo”.
CHIM-JP007 Dinowrestler Valeonyx
Level 3 EARTH Dinosaur Effect Monster
ATK 1600
DEF 0
(1) If only your opponent controls a monster, you can Special Summon this card (from your hand).
(2) While you control a Link 3 or higher “Dinowrestler” monster, face-up monsters you control are unaffected by the activated effects of your opponent’s Link 3 or lower monsters.
CHIM-JP062 Gorgoneion no Jugan (Evil Eye of Gorgoneion)
Equip Spell Card
Equip only to an “Evil Eye” monster. You can only activate a card with this card’s name once per turn. You can only use the (3) effect of this card’s name once per turn.
(1) This card’s name becomes “Evil Eye of Selene” while it is in the Spell/Trap Zone.
(2) If your LP is lower than your opponent’s, the equipped monster gain ATK equal to the difference.
(3) You can banish this card from your GY, then discard 1 “Evil Eye” card; add 1 “Evil Eye” Spell or Trap Card from your Deck to your hand, except “Evil Eye of Gorgoneion“.
CHIM-JP022 Mugen Kidou Brutal Dozer (Infinitrack Brutal Dozer)
Level 5 EARTH Machine Effect Monster
ATK 1900
DEF 2100
You can only use each effect of this card’s name once per turn.
(1) You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position.
(2) If this card is Special Summoned from your hand: You can Special Summon 1 “Infinitrack” monster from your Deckk in face-up Defense Position, except “Infinitrack Brutal Dozer”, but its effects are negated, and you cannot Special Summon monsters for the rest of the turn, except EARTH Machine monsters.
CHIM-JP001 Suppress Collider
Level 8 DARK Cyberse Normal Monster
ATK 2800
DEF 2600
CHIM-JP016 Rasenryuu Bulge (Spiral Dragon Bulge)
Level 8 DARK Dragon Effect Monster
ATK 2500
DEF 2500
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is in your hand or GY, and you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field.
(2) During your Main Phase: You can have the Levels of all monsters you currently control become 8 until the end of the turn.
CHIM-JP073 Tachyon Galaxy Spiral
Normal Trap Card
You can only activate a card with this card’s name once per turn. If you control a “Galaxy-Eyes Tachyon Dragon” monster, you can activate this card from your hand.
(1) Target 1 “Galaxy” Dragon monster you control; until the end of the turn, it cannot be destroyed by battle and is unaffected by card effects, except its own.
CHIM-JP025
Ryousei no Prometeoron / Prometeoron the Burning Asteroid
Level 8 FIRE Machine Effect Monster
ATK 2800
DEF 2000
(1) When this attacking card destroys an opponent’s monster in the Main Monster Zone by battle: You can discard 1 card; this card can attack again in a row, also the zone that monster was in cannot be used until the end of the next turn.
CHIM-JP026
Brinigle
Level 7 WATER Sea Serpent Effect Monster
ATK 1000
DEF 2600
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal/Special Summoned: You can target 1 WATER monster in your GY; until the end of the turn, this card gains ATK equal to that monster’s.
(2) If this card is sent to the GY: You can target 1 WATER monster you control; it gains 1000 ATK until the end of the turn.
CHIM-JP030
Matsuuji Bayoneter / Bayoneter the Magical Scope
Level 1 DARK Zombie Effect Monster
ATK 500
DEF 0
(1) Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each monster your opponent controls.
CHIM-JP031
Mimickuril
Level 3 DARK Fiend Effect Monster
ATK 0
DEF 0
You can only use this card name’s effect once per turn.
(1) During your Main Phase: You can excavate the top card of your Deck, and if it is a monster you can currently Special Summon, Special Summon it (but place it on the bottom of the deck during the End Phase), and if you Summon it, place this card on the bottom of the Deck. Otherwise, place the excavated card on the bottom of the Deck.
CHIM-JP0??
Hitori Boushi / Solitary Sage
Level 1 Earth Fairy Effect Monster
ATK 100
DEF 100
Cannot be Normal or Special Summoned while you control any monsters.
(1) You can Special Summon this card (from your hand) in Attack Position.
(2) If another monster is Summoned to your side of the field while this card is in your Monster Zone: Destroy this card.
Note: This card’s name reads like “Secluded Monk” but sounds like Hitori Bocchi, a term for “Being alone”.
CHIM-JP065
Ryoushi Motsure / Spiritual Energy Entanglement
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 face-up monster your opponent controls; banish it until the End Phase.
CHIM-JP066
Old Mind
Spell Normal
You can only activate 1 card with this card’s name per turn.
(1) Reveal 1 random card in your opponent’s hand, then apply 1 of these effects.
• Discard both your opponent’s revealed card and 1 card in your hand that has the same card type as your opponent’s revealed card (Monster, Spell, or Trap), then add this card on the field to your opponent’s hand, and if you do, draw 1 card.
• You lose 1000 LP.
CHIM-JP079
Soul Levy
Continuous Trap Card
(1) You can only control 1 “Soul Levy”.
(2) Each time your opponent Special Summons a monster(s), send the top 3 cards of your opponent’s Deck to the GY.
CHIM-JP0??
Crusher Run
Continuous Trap Card
You can only use each effect of this card’s name once per turn.
(1) If a face-up EARTH Machine monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it.
(2) You can banish this card from your GY; Set 1 “Outrigger Extension” or 1 “Spin Turn” directly from your Deck or GY.
CHIM-JP0??
Dokanporin / Bangpoline
Continuous Trap Card
Activate this card by choosing 1 unoccupied Monster Zone.
(1) If an Effect Monster is Special Summoned to the chosen Zone: Return to the hand both this card and the monster occupying that zone.
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