Supreme King Servant Dragon Odd-Eyes
Level 8 DARK Dragon-Type Pendulum Effect Monster
ATK 2500
DEF 2000
Pendulum Scale: 4
Pendulum Effect:
(1) You can Tribute 1 “Supreme King Servant Dragon” monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand.
Monster Effect:
(1) You can Tribute 2 “Supreme King Servant Dragon” monsters; Special Summon this card from your hand.
(2) If a Pendulum Monster you control battles an opponent’s monster, double all battle damage your opponent takes.
(3) During either player’s Battle Phase: You can Tribute this card; Special Summon up to 2 “Supreme King Servant Dragon” Pendulum Monsters and/or “Supreme King Gate” Pendulum Monster from your face-up Extra Deck, except “Supreme King Servant Dragon Odd-Eyes”, in Defense Position.
Supreme King Servant Dragon Dark Rebellion
Rank 4 DARK Dragon-Type Xyz Effect Monster
ATK 2500
DEF 2000
Xyz Materials: 2 Level 4 DARK Pendulum Monsters
(1) Once per turn, before damage calculations, when this card battles an opponent’s monster: You can detach 1 Xyz Material from this card; until the end of this turn, (that monster’s ATK becomes 0), also this card gains ATK equal to that monster’s original ATK.
(2) During either player’s Battle Phase: You can shuffle this card into the Extra Deck; Special Summon up to 2 “Supreme King Servant Dragon” Pendulum Monsters and/or “Supreme King Gate” Pendulum Monsters from your face-up Extra Deck, in Defense Position.
Predaplant Banksia Ogre
Level 6 DARK Plant-Type Tuner Effect Monster
ATK 2000
DEF 100
(1) You can Special Summon this card (from your hand) by Tributing 1 monster with a Predator Counter your opponent controls.
(2) If this card is sent from the field to the Graveyard: Place 1 Predator Counter on each face-up monster your opponent controls, and if any of them are Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter.
Zombiena
Earth Zombie / Effect
LV4 1400/1500
(1) If this card is destroyed by your opponent’s card (either by battle or card effect): You can target 1 Level 4 or lower monster in your Graveyard, except “Zombiena”; Special Summon it.
Treasure Pander
Level 4 EARTH Beast-Type Effect Monster
ATK 1100
DEF 2000
(1) You can banish up to 3 Spell/Trap Cards from your Graveyard, face-down; Special Summon from your Deck 1 Normal Monster with the same Level as the number your banished.
Kaminari Senjin
Level 7 LIGHT Thunder-Type Effect Monster
ATK 2700
DEF 2400
(1) You can Special Summon this card (from your hand) by paying 3000 LP.
(2) If this card Special Summoned by the way written in its (1) effect is destroyed by your opponent’s card (either by battle or card effect): You gain 5000 LP.
Twilight Cloth
Normal Trap Card
(1) Target 1 face-up monster you control; banish any number of “Lightsworn” monsters from your Graveyard, and if you do, that target gains 200 ATK and DEF for each banished until the end of this turn.
(2) If this card is sent from the Deck to the Graveyard by a “Lightsworn” monster’s effect: You can activate this effect; during this turn, “Lightsworn” monsters you control cannot be destroyed by battle or card effect.
Smile Universe
Quick-Play Spell Card
During the turn you activate this card, you cannot Normal or Special Summon monsters, except with this card’s effect, also your monsters cannot attack.
(1) Special Summon as many face-up Pendulum Monsters from your Extra Deck as possible, but their effects are negated, then, your opponent gains LP equal to the combined original ATK of those Special Summoned monsters.
Jack Wyvern
Level 4 DARK Machine-Type Effect Monster
ATK 1800
DEF 0
You can only use this card name’s effect once per turn.
(1) You can banish this card and 1 Machine-Type monster you control, then target 1 DARK monster in your Graveyard; Special Summon it.
Hack Worm
Level 1 DARK Machine-Type Effect Monster
ATK 400
DEF 0
(1) If your opponent controls no monsters, you can Special Summon this card (from your hand).
Heaviness
Quick-Play Spell Card
(1) Target 1 face-up monster; it loses ATK equal to its DEF until the end of this turn.
Blind Ruination
Trap Normal
(1) Roll a six-sided die twice, and destroy all face-up monsters with a Level/Rank that is lower than the total result.
Recall
Counter Trap Card
(1) When an opponent’s monster activates its effect: negate that activation, and if you do, destroy it, and if you do that, your opponent draws 1 card.
Pulse Bomb
Normal Trap Card
(1) If you control a Machine-Type monster : If your opponent controls a face-up Attack Position monster, change as many of them to Defense Position as possible. Until the end of this turn, if your opponent Normal or Special Summons a monsters(1), change it to Defense Position.
Transmission Gear
Normal Trap Card
(1) During damage calculation, when a monster you control is battling an opponent’s monster: Play a game of Rock-Paper-Scissors with your opponent (if the result is a draw play again). The player who loses banishes their battling monster, face-down.