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[OCG/TCG] Soul Fusion (1006)
Dinovol
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[OCG/TCG] Soul Fusion (1006) posté le [27/06/2018] à 20:38

Je me lengui qu'il y est un nouvelle archetype se couplant avec dino .


Warfle
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[OCG/TCG] Soul Fusion (1006) posté le [27/06/2018] à 21:14

Ça se couplera pas avec dino pas du tout les meme mecaniques


sayajin17
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[OCG/TCG] Soul Fusion (1006) posté le [27/06/2018] à 21:21

Oviraptor, divernosaure et recherche de fossile peuvent aider.


Conan-16
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[OCG/TCG] Soul Fusion (1006) posté le [27/06/2018] à 21:24

Pourquoi pas Tyranno Ultime-Conducteur soit du temps passant 😀


Ao no Exorcist

Warfle
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[OCG/TCG] Soul Fusion (1006) posté le [27/06/2018] à 21:48

Oui mais ce sera juste en support dans le deck des dinocatcheur ca se jouera sensiblement differement je pense.

Et puis c est pas des vrais dinos mdr

La link par exemple ne requiert que des dinos de l archétype.


Virsago
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[OCG/TCG] Soul Fusion (1006) posté le [28/06/2018] à 06:50

et voila le support pour Thunder Dragon, et effectivement, la ça commence à être jouable^^



Raigenryuu Thunder Dragon (Thunder Dragon Origin)

Level 1 LIGHT Thunder Effect Monster

ATK 0

DEF 2000

You can only activate either this card name’s (1) or (2) effect per turn, and only once that turn.

(1): You can discard this card to target 1 Thunder monster you control (Quick Effect); that monster gains 500 ATK.

(2): If this card is banished, or sent from the field to the GY: You can add 1 “Thunder Dragon Origin” from your Deck to your hand.


Raidenryuu Thunder Dragon (Thunder Dragon Bolt)

Level 5 DARK Thunder Effect Monster

ATK 1600

DEF 1500

You can only activate either this card name’s (1) or (2) effect per turn, and only once that turn.

(1): You can discard this card (Quick Effect); add 1 “Thunder Dragon Bolt” from your Deck to your hand.

(2): If this card is banished, or sent from the field to the GY: You can add 1 “Thunder Dragon” card from your Deck to your hand, except “Thunder Dragon Bolt”.



Raichouryuu Thunder Dragon (Thunder Dragon Bird)

Level 6 LIGHT Thunder Effect Monster

ATK 1800

DEF 2200

You can only activate either this card name’s (1) or (2) effect per turn, and only once that turn.

(1): You can discard this card (Quick Effect); Special Summon 1 “Thunder Dragon” monster from your GY or from among your banished monsters, except “Thunder Dragon Bird”.

(2): If this card is banished, or sent from the field to the GY: You can return any number of cards in your hand to the Deck, then draw that many cards.


Raijuuryuu Thunder Dragon (Thunder Dragon Beast)

Level 6 DARK Thunder Effect Monster

ATK 2400

DEF 0

You can only activate either this card name’s (1) or (2) effect per turn, and only once that turn.

(1): You can discard this card (Quick Effect); add 1 “Thunder Dragon” card from your GY or from among your banished cards to your hand, except “Thunder Dragon Beast”.

(2): If this card is banished, or sent from the field to the GY: You can Special Summon 1 “Thunder Dragon” monster from your Deck, also return that monster to its owner’s hand at the End Phase.



Raigouryuu – Thunder Dragon (Thunder Dragon Wrath)

Level 8 DARK Thunder Special Summon Effect Monster

ATK 2800

DEF 0

Cannot be Normal Summoned/Set. Must first be Special Summoned (from the hand) by banishing 1 LIGHT monster and 1 DARK monster from your GY.

(1): Once per turn, if a monster’s effect activates in the hand: This card gains 300 ATK until the end of the turn.

(2): When this card destroys an opponent’s monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand.

(3): During your opponent’s End Phase: You can target 1 of your banished cards; place that card on either the top or bottom of your Deck.


Source : https://ygorganization.com/discard1add2/


Garasu
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[OCG/TCG] Soul Fusion (1006) posté le [28/06/2018] à 07:45

La suite ! 🙂


Non seulement ça s'annonce pas mal mais en plus les arts de l'archétype sont extra, elle va me coûter cher en carte cette année 2018 😆


Reminding you of the two Fusions, and the three Support Cards



SOFU-JP036 Chourairyuu – Thunder Dragon (Superbolt Thunder Dragon)

Level 8 DARK Thunder Fusion Effect Monster

ATK 2600

DEF 2400

Materials: “Thunder Dragon” + 1 Thunder monster

Must either be Fusion Summoned, or Special Summoned by Tributing 1 non-Fusion Thunder Effect Monster during a turn that a Thunder monster’s effect was activated in the hand (in which case you do not use “Polymerization”).

(1) Your opponent cannot add cards from their Deck to their hand, except by drawing them.

(2) If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.


SOFU-JP037 雷神龍-サンダー・ドラゴン Raijinryuu – Thunder Dragon (Thunder Dragon Lord)

Level 10 LIGHT Thunder Fusion Effect Monster

ATK 3200

DEF 3200

Fusion Materials: 3 “Thunder Dragon” monsters

Must be either Fusion Summoned, or Special Summoned by banishing 2 Thunder monsters (1 from your hand, and 1 Fusion Monster from your field) not named “Thunder Dragon Lord” (in which case you do not use “Polymerization”).

(1) When a Thunder monster effect activates in the hand (even during the Damage Step) (Quick Effect): You can destroy 1 card on the field.

(2) If this card would be destroyed by a card effect, you can banish 2 cards from your GY instead.



SOFU-JP060 Thunder Dragon Fusion

Normal Spell Card

You can only use this card name’s (1) and (2) effects once per turn each.

(1) Fusion Summon 1 Thunder Fusion Monster from your Extra Deck, by shuffling monsters you control, have in your GY, or you have that are banished into the Deck as Fusion Materials.

(2) During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY; add 1 Thunder monster from your Deck to your hand.


SOFU-JP072 Hyakurai no Thunder Dragon (The Hundred Thunder Dragons)

Normal Trap Card

You can only activate 1 card with this card’s name per turn.

(1) Target 1 Thunder monster in your GY; Special Summon it, then, you can Special Summon as many monsters with the same name from your GY as possible. If a monster Special Summoned by this effect would leave the field, banish it instead. If a monster Special Summoned by this effect is in your Monster Zone, you cannot Special Summon monsters, except Thunder monsters.



SOFU-JP073 Thunder Dragon Stream

Continuous Trap Card

(1) The activation of your Thunder monster effects cannot be negated.

(2) Once per turn, if a “Thunder Dragon” monster is Normal/Special Summoned to your field; you can target 1 Spell/Trap Card on the field; banish 1 Thunder monster from your Deck, and if you do, destroy that target.


https://ygorganization.com/iwasborninacrossfirehurricane/


LucaBSwist
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Messages : 512


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[OCG/TCG] Soul Fusion (1006) posté le [28/06/2018] à 07:56

La magie Fusion est cool 😮

Juste dommage que l’archétype ne soit pas lock. Il n'y a que Superbolt Thunder Dragon qui empêche l'adversaire de jouer.

Mais il est tout de même à tester ce deck 😎


gromec
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[OCG/TCG] Soul Fusion (1006) posté le [28/06/2018] à 09:26

Je sens que la carte magie pour fusion va me couter un bras mais cette archetype donne tellement envie 😯


GROM

Supersonic18
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[OCG/TCG] Soul Fusion (1006) posté le [28/06/2018] à 09:53

Bon ben, je connais mon prochain deck. Merci Konami! 😀


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