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The Dark Illusion
arclight
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The Dark Illusion posté le [17/02/2016] à 08:26


Kokuu no Kuromadoushi / Ebon Void Magician

Level 7 DARK Spellcaster-Type Effect Monster

ATK 2300

DEF 2800

2 Level 7 Spellcaster-Type monster

(1) If this card has Xyz Material: You can activate Quick-Play Spell Cards or Trap Cards from your hand during your opponent’s turn. If you activate a card this way, detach 1 Xyz Materialf from this card.

(2) If this Xyz Summoned Card is sent to the Graveyard by your opponent’s card or destroyed by battle and sent to the Graveyard: Special Summon 1 DARK Spellcaster-Type Monster from your hand or Deck, then, destroy 1 card on the field.



Magician of Black Illusion

Level 7 DARK Spellcaster-Type Effect Monster

ATK 2100

DEF 2500

You can only activate the (1) and (3) EFFECTS of “Magician of Black Illusion” once per turn.

(1) If you activate a Spell or Trap Card during your opponent’s turn: You can Special Summon this card from your hand.

(2) This card is treated as “Dark Magician” while in a Monster Zone.

(3) Once while this card is face up on the field, if you activate a Spell or Trap Card’s effect: YOu can target 1 “Dark Magician” in your Graveyard; Special Summon that monster.



Magician’s Robe

Level 2 DARK Spellcaster-Type Effect Monster

ATK 700

DEF 2000

You can only use the (1) and (2) effects of “Magician’s Robe” once per turn each.

(1) During your opponent’s turn: You can discard 1 Spell/Trap Card; Special Summon 1 “Dark Magician” from your Deck.

(2) If you activate a Spell/Trap Card or Spell/Trap Effect during your opponent’s turn while this card is in your Graveyard: You can Special Summon this card from your Graveyard, but banish it if it leaves the field.



Magician’s Rod

Level 3 DARK Spellcaster-Type Effect Monster

ATK 1600

DEF 100

You can only use the (1) and (2) effects of “Magician’s Rod” once per turn each.

(1) If this card is Normal Summoned: You can add 1 Spell/Trap Card with “Dark Magician” in its card text from your Deck to your hand.

(2) If you activate a Spell/Trap Card or Spell/Trap Effect during your opponent’s turn while this card is in your Graveyard: You can Tribute 1 DARK Spellcaster-Type monster; add this card from your Graveyard to your hand.



Kuro no Madoushin / Dark Magic Circle

Continuous Spell Card

You can only use the (1) and (2) effects of “Dark Magic Circle” once per turn each.

(1) When this card is activated: Look at the top 3 cards of your Deck, and if there are either any Spell/Trap Cards that have “Dark Magician” in its card text, or “Dark Magician” among those cards, you can reveal 1 of them and add it to your hand. Return the other cards to the top of your Deck in any order.

(2) If “Dark Magician” is Normal/Special Summoned to your side of the field: You can target 1 card your opponent controls; banish it.



Illusion Magic

Quick-Play Spell Card

You can only activate 1 “Illusion Magic” per turn.

(1) Tribute 1 DARK Spellcaster-Type monster you CONTROL; add up to 2 “Dark Magician” from your Deck or Graveyard to your hand.



Magician’s Navigate

Normal Trap Card

(1) Special Summon 1 “Dark Magician” from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck.

(2) If you control “Dark Magician”, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponent controls; negate its effects until the end of this turn.



Metalphosis Goldriver

Level 4 FIRE Psychic-Type Normal Monster

ATK 1900

DEF 500

Pendulum Scale: 1

Pendulum Effect:

(1) Once per turn: You can target 1 face-up card you control, except this card; Destroy that card, and if you do, Set 1 “Metalphze” Spell/Trap Card directly from your Deck.




Metalphosis Steeleren

Level 2 FIRE Psychic-Type Normal Monster

ATK 0

DEF 2100

Pendulum Scale: 8

Pendulum Effect:

(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 “Metalphosis” Spell/Trap Card from your Deck to your side of the field.



Metalphosis Volflame

Level 7 FIRE Psychic-Type Pendulum Normal Monster

ATK 2400

DEF 2000

(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 “Metalphosis” Spell/Trap Card from your Deck to your side of the field.



Metalphosis Orihulk

Level 8 FIRE Psychic-Type Fusion Effect Monster

ATK 2800

DEF 2200

Materials: 2 “Metalphosis” monsters

(1) If a “Metalphosis” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

(2) If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.



Metalphosis Cardinal

Level 9 FIRE Psychic-Type Fusion Monster

ATK 3000

DEF 3000

1 “Metalphosis” monster + 2 monsters with 3000 or less ATK.



Metalphosis Fusion

Normal Spell Card

You can only use the (2) effect of “Metalphosis Fusion” once per turn.

(1) Fusion Summon 1 “Metalphosis” Fusion Monster from your Extra Deck by using monsters you control or have in your as Fusion Materials.

(2) If this card is in your Graveyard: You can shuffle this card into your Deck, then, draw 1 card.



Bonbon
Jumbo
I got you
The hills
Trap queen
Movements
Move your body
Disturbia
Desire
Cake by the ocean
Sun is up
scream
Yalla

Spoiler :


Kisuke Urahara
« Former captain of the 12th Division of the Gotei 13 »

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Portgas D. Ace
« Ace aux Poings Ardents »

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Kumo Style
silver bullet

Spoiler :

Spoiler :

Spoiler :


royal guard
division zéro

Spoiler :

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The Dark Illusion posté le [17/02/2016] à 09:55

Avec eternal soul/Ebon/Dark renewall on va pouvoir enfin faire quelque chose de consistant. Activer des magies rapides de la main o/ Dark burning magic attack !


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The Dark Illusion posté le [17/02/2016] à 10:04

Un deck Pendulum basé sur les fusions et les monstres bourrins? Y'avait déja D/D/D …

Sinon, oui, DM va de nouveau pouvoir rivaliser avec Blue-eyes grace a ces cartes, l'équilibre Yugi/Kaiba est rétabli.


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